Greedy
It's a problem-solving strategy that involves making the locally optimal choice at each step, hoping that this will lead to the overall optimal solution.
Imagine it like this: You're navigating a maze, and at each junction, you choose the path that seems most promising right now, without considering the entire maze layout.
Key characteristics:
Local optimization: Focuses on making the best decision at each individual step, rather than considering the entire problem space at once.
Iterative approach: Builds a solution incrementally, one step at a time.
Not always optimal: While sometimes leading to the best solution, it doesn't guarantee it in every case.
Common examples:
Activity selection problem: Choosing the maximum number of non-overlapping activities that can be completed within a given time frame.
Dijkstra's shortest path algorithm: Finding the shortest path between nodes in a graph.
Kruskal's minimum spanning tree algorithm: Constructing a minimum spanning tree for a weighted graph.
Huffman coding: Efficient compression of data using variable-length codes.
When to consider greedy approach:
Problems where optimal substructure property holds (optimal solution can be constructed from optimal solutions to subproblems).
Problems where a greedy choice can be made at each step without affecting future choices.
Problems where finding a global optimal solution is too complex or time-consuming.
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